Recommended

Glizzy Surfer

One surf map daily. Surf to become the greatest Glizzy Surfer the world has ever seen.

3D · Platformer · Singleplayer

Hold, Please!

You work nights at an afterlife telephone exchange. The living ring in wanting to speak to someone who died. They never say the name. They say "my late mother, the one I miss most at Christmas," and then they wait. Ten case files sit on your desk. Four of those ghosts are on the line tonight. One of them liked snowmen and family gatherings. Work out which caller wants which ghost, then get up out of your chair and carry the plug across the floor to their socket yourself. The lines can't cross on the floor. Anchor posts lift one over another. The wiring is old, and if you hold too many live lines at once the breaker goes and you're patching in the dark until you find the frequency again. Eight nights. Three strikes each. Nobody is in a hurry - the callers have all the time there is.

2.5D · 1980s · Puzzle

UE4 Platformer Demo

This is an example of an Unreal Engine (4.27) project running natively on Wavedash.

Platformer · 3D Platformer · Experimental

Hextris

Hextris is a fast-paced puzzle game where colored blocks fall from the edges of the screen toward a central hexagon, and you rotate that hexagon to catch them on its six faces. When three or more blocks of the same color touch each other on adjacent faces or stacked on the same face, they disappear and everything above slides down. Let any stack grow past the outer grey hexagon boundary and it's over. The core mechanic is deceptively simple: blocks fall, you rotate left or right, colors match and clear. But the speed ramps quickly, and the six-sided geometry means you're managing six independent stacks simultaneously while blocks rain in from every direction. You have to think about where each color is building up, which face has room, and whether rotating to catch an incoming block will accidentally bury a color you were about to clear somewhere else. It's the Tetris problem of "I need this piece but not here" multiplied across six faces at once. Combos are where the scoring gets interesting. Clear multiple color groups in quick succession and a combo timer appears as a receding outline around the outer hexagon. Chain clears within that window and your score multiplies. High-level play is about setting up chain reactions, intentionally letting colors stack in ways that cascade into multi-clear combos when you finally trigger them. Created by a group of high school students from Boston at a hackathon and refined over three months, Hextris hit #1 on Hacker News, trended on GitHub, and became one of those games people pass around in browser tabs at work. It's built entirely in JavaScript on the HTML5 Canvas, runs in any browser, and is fully open source under the GPL license. No ads, no monetization, no installs. The flat UI design is clean and readable even at high speed, which matters when you're spinning a hexagon and tracking four incoming blocks at once. FEATURES ∙ Rotate a hexagon to catch falling colored blocks on six faces ∙ Match 3+ same-colored blocks to clear them ∙ Chain clears for combo multipliers ∙ Escalating speed keeps every session intense ∙ Clean flat UI designed for readability at high speed ∙ Runs in any browser, no install required

Puzzle · Arcade · Casual

DOOM

Navigate labyrinthine industrial corridors and engage hostile threats in this classic first-person shooter featuring retro pixel art visuals and iconic HUD tracking your health, armor, and ammo.

Shooter · FPS · First-Person

Abandon All Hope

Abandon All Hope is a top-down 3D zombie survival shooter. Trapped in a cabin at the edge of a dark forest, you hold out against never ending waves of the undead.

3D · Arcade · Zombies

Tokyo 42

Tokyo 42 is a hyper-stylish isometric open-world shooter. Framed for a murder you didn't commit, you'll delve into a world of assassins, deadly corporate intrigue and...tactical cats. Spin the camera to see every angle of this beautifully hand-crafted micro Tokyo, as you discover a huge range of weapons, secrets and stories. Skillful shooting, bullet physics, sneaky stealth and crowd simulation all play a role in this ultra-colourful kinetic frenzy. A single player open-world story mode and a host of multiplayer modes await in this unique and critically acclaimed action masterpiece. "Stunning...looks like Monument Valley and plays like Grand Theft Auto set in the world of Blade Runner" (Vice) "Gorgeous...Tokyo 42 is shaping up to be something pretty special" (Kotaku)

Action · Isometric · Open World

Cook the Dungeon

Cook the Dungeon is a first-person roguelike deckbuilder where monsters are more than enemies—they're ingredients for the deck you haven't cooked yet. Explore a shifting dungeon in first person, forage strange plants, and battle bizarre food-beasts in tactical card combat. Land exact finishing blows to harvest valuable monster parts; overkill ruins the meat. At campfires, pair harvested parts with plants to cook limited-serving Dish Cards. Add them to your deck, manage Hunger, and build each run around Precise Cuts, Leftovers, Rot, Broth, Braise, relics, and distinct playable chefs. This free, work-in-progress browser demo currently ends after the Pantry Depths. Balance, content, writing, and presentation are still being refined.

Roguelike Deckbuilder · Card Game · Dungeon Crawler

Encore

A spotlight falls on a grand piano at center stage. Beyond the beam, there is only darkness, and the light lasts as long as you play. Hold the light, finish the encore!

3D · Simulation · Music

Slime Planet Eater

You are a translucent slime the size of a small animal, and the planet under you is covered in things bigger than you are. Roll over the grass and swallow it. Then the flowers, then the fence, then the sheep that was ignoring you a minute ago. Every bite makes you heavier, and every kilogram of mass moves the edge of what you can eat a little further out. There is nothing to fail. No timers, no enemies, no currency to manage. A building too large to swallow simply pushes back and bends you around it, until it does not. The pleasure is watching the scale of the world turn over: the tree that filled your screen becomes a snack, the car becomes a crumb, the skyscraper becomes the next goal. Clear one planet and the galaxy map opens the next, each with its own look, its own skyline and its own ladder of things to devour. Hats, trails and skins are yours to collect along the way, purely so your slime looks the way you want while it eats a world. How to play: hold the left mouse button and drag where you want to roll, or use WASD and the arrows. On a phone, touch the screen and drag; the slime follows your finger. Everything else is automatic.

Casual · Arcade · Relaxing

Ping&Prowl

Ping to escape, Prowl to hunt Ping&Prowl is an multiplayer chase game set up in pitch black alleys. No one can see the map. Your only guides are sound echoes and the footprints left behind. Use echoes to reveal walls, doorways, dead ends, and anything else hidden in the darkness. Move faster but louder, or sneak quietly but slower. Every move is a trade-off. Will you hunt your target through the darkness, or escape before you're caught ? Game Modes: 1. Local 1v1 2. Play with Computer 3. Remote Multiplayer (Testing) Controls General Move: Arrow Keys Sneak: Shift Bigger Echo / Sprint: Space Local Multiplayer Player 1 Move: WASD Sneak: Shift(L) Bigger : Space Player 2 Move: Arrow Keys Sneak: Right Shift Sprint: Enter

2D · Multiplayer · PvP

Babylumns

Babylumns is a fast, versus puzzle arcade inspired by the 90s arcade and 16‑bit console classics, built on the Columns tradition. The demo includes 5 playable characters (each with their own colorful forms) and one boss, set in an antique, mythified setting.

Puzzle · Arcade · Falling Blocks

Red Spider: Vengeance Remastered

Homage to Hong Kong Noir cinema. In 2014 Hong Kong, a former assassin known as the "Flower of the Underworld" takes up her gun to avenge her husband. Six routes, six truths. This hardboiled VN is scored by Yasunori Shiono (Lufia series). Offirial Website https://www.rpgdl.org/rslr/en.html - Gunsmoke, Neon, and Betrayal. A Hardboiled Revenge Story Dedicated to Classic Hong Kong Cinema. Hong Kong, 2014—a city teeming with passion and conspiracy. The protagonist, Yvet, is a former assassin and now the wife of the Triad leader of the "Red Flower Society" organization in Kowloon. After her husband is suddenly attacked, the lone avenger finds herself isolated within the organization. Armed only with her old "killing skills" and a few trusted companions, she embarks on a solitary war against the ruthless culprits. - A Solo-Developed Passion Project This game is a cinematic vision brought to life by a single developer, combining 3D modeling with digital artistry to push the boundaries of the visual novel genre. -Key Features *Unraveling the Truth from Multiple Perspectives The story branches based on the partner you choose. A character whose true intentions were initially elusive may be revealed in another route as someone driven by a profound, hidden motive. Only by completing all six routes will the true "full picture" of the incident be unveiled. *A Hong Kong Noir Film You Can "Read" Fully voiced, with over 530 CGs, and an estimated total playtime of 7-8 hours (approx. 1 hour per route). Homages to classic Hong Kong films and characters based on real-life famous actors immerse you in a deep, cinematic drama. The "Cyclopedia" included in the game provides detailed explanations of which scenes reference which films, and which characters are inspired by which actors. *Music by a Legendary Composer The main theme and BGM are handled by Yasunori Shiono, known for the "Lufia" (Estpolis Denki) series. His melancholic melodies illuminate the nights of Kowloon. A total of 19 cast members participated, with a total voice recording time of 4.1 hours (in Japanese). The game has been changed from a standing image format to a still image format, with a total of over 530 still images.

Visual Novel · Noir · Narrative

2048

2048 is a free, open-source puzzle game created in 2014 by a 19-year-old Italian web developer named Gabriele Cirulli, who built it over a single weekend and published it on GitHub under the MIT License. It went on to consume roughly four million human lives in its first week. Not because it's complicated — it's the opposite of complicated — but because your brain will not let you stop. Here's the deal. You've got a 4×4 grid. Two tiles are sitting on it, each showing the number 2. You swipe in a direction — up, down, left, right — and every tile on the board slides that way until it hits a wall or another tile. If two tiles with the same number collide, they merge into one tile worth their sum. Two 2s become a 4. Two 4s become an 8. Two 8s become a 16. After every swipe, a new tile (usually a 2, occasionally a 4) pops up in a random empty space. Your goal is to keep combining tiles until you forge the mythical 2048 tile. The problem is that every move spawns a new tile, the grid is only 16 squares, and the moment you can't move — because every space is full and no neighbors match — you're dead. It's basically a territory war between you and entropy, and entropy is very patient. The strategy is deceptively deep for something with four inputs. Experienced players will tell you to pick a corner, keep your biggest tile parked there, and build a descending cascade along one edge — sort of like organizing a shelf where the heaviest books go on one end. The moment you let a big tile drift into the middle, your board starts to choke. You'll develop opinions about this. You'll start swiping left in your sleep. This is normal. It's free, it's open-source, it runs in any browser, and a round takes about ten minutes — or four hours, depending on how many times you whisper "one more try" to yourself. You should play it right now. You should also clear your afternoon.

Puzzle · Relaxing · Minimalist

Gold Miner

A miner stands at the top of the screen with a claw swinging beneath him on a pendulum. Below are gold nuggets, diamonds, and the occasional rock you'd rather avoid. Time the drop right and the claw hauls up treasure. Time it wrong and you're reeling in a boulder while the clock ticks down. Each level sets a target. Hit it and you move deeper, where the gold is bigger and the rocks are in the way. Between stages, a shop sells dynamite for the mistakes, stronger rope for the next haul, and lucky clovers for the gamblers. It's a game about timing, patience, and knowing when to leave something in the ground.

Arcade · Mining · 2D

Deus Ex Machina

🔚 Deus Ex Machina is a puzzle-platformer where you play as the "god in the machine", drawing and manipulating arrows to guide a robot through treacherous industrial levels. Guide the machine. Become the god. The game features a robot/player character that auto-walks through levels, and you must strategically place directional arrows (with limited resources) to navigate spikes, gaps, and obstacles. The title plays on the Latin phrase deus ex machina—literally "god from the machine"—referencing both the player's omniscient role in manipulating the game world and the industrial/robotic theme. ## How to Play - Left-click to draw an arrow - Left-click an arrow to rotate it - Some levels limit the number of arrows you can place - Right-click to erase a block - Some blocks are permanent - Avoid the spikes - Reach the orb to win - Press "R" to restart the level ## Credits - Victor H (Music Composer): https://vhsm3.itch.io/ - Mark (Programmer): https://github.com/remarkablemark - 16x16 Industrial Tileset: https://0x72.itch.io/16x16-industrial-tileset - Kenney Interface Sounds: https://kenney.nl/assets/interface-sounds - Menu SFX Pack: https://hitrison.itch.io/menu-sfx-pack - Typewriter Machine: https://pixabay.com/sound-effects/film-special-effects-typewriter-machine-64191/

Platformer · Puzzle · 2D

A Cure For One

Create and customize your character's traits and core attributes to survive a dangerous wasteland in this 2D fantasy role-playing game.

2D · Adventure · Strategy

Duke Nukem 3D

Blonde action hero Duke Nukem takes on murderous aliens and mutated Los Angeles police officers that have taken over Los Angeles.

Shooter · FPS · First-Person

Godsworn

WIP: feel free to send me feedback The gods are watching how you fight, and they pay for what they like. Godsworn is a turn-based tactics game on an elevated grid. Two rival bands hunt the same quarry through the trials of the Calydonian boar hunt. Height decides your arrows, facing decides your back, and a body standing in a doorway decides the battle. Pick a patron and they keep score. Artemis pays for the shot that lands first and from furthest off. Ares pays for close work against the odds. Athena pays for the ground you take before the man you take. Hermes pays for movement and for theft, and considers them the same act. Fight the way your god admires and they interrupt the battle to offer you something. Take it and the other two offers are gone. Six jobs, a shop between battles, and a campaign that ends at a gate somebody has to hold.

Turn-Based Tactics · Fantasy · Tactical RPG

Aground

Aground is a Mining/Crafting RPG, where there is an overarching goal, story and reason to craft and build. As you progress, you will meet new NPCs, unlock new technology, and maybe magic too. Will you be able to raise dragons? Launch into space? The sky is literally not the limit. Beneath its simple exterior, Aground hides a lot of depth and surprises that will keep you wondering “what’s next?” Survival is only the beginning. The only way for humanity to have a future is to return to the stars and confront them. But, it will require a lot of ingenuity and help to recover everything that was lost, and even that might not be enough... WHAT CAN YOU DO IN AGROUND? While it starts simple, Aground slowly evolves into a much larger game with tons of features and things to do. Here is an incomplete list: - Mine Ores, Gems, and other Resources - Build Structures - Complete Quests - Fight Enemies and Bosses - Craft Tools - Farm Crops - Cook Foods - Befriend NPCs (or not) - Advance your Technology - Discover Magic - Ride Vehicles and Mounts - Travel to other Islands and Planets - Raise Dragons - Capture Enemies - Level up your Skills - Go Fishing - Explore Secrets WHO ARE WE? We’re Fancy Fish Games - a small indie team that has released 12 games since 2012. We follow our passion, making games that catch our fancy - our games tend to be quirky, surprising or thought-provoking.

Exploration · Open World · Survival

Swinicorn

Swinicorn is a one-button rope-swing game. A unicorn stands on a tower with a rope tied to its edge. Hold to walk back and pull the rope taut, release to swing across the gap to the next tower. Land on it to score, land dead center for a +2 PERFECT, and land three perfects in a row to catch fire. Controls Desktop: hold left click or Space to pull, release to swing. Mobile: hold anywhere to pull, release to swing. Fun: Rainbows float above some towers. Land close to one to collect it. Your all-time count is kept between sessions.

Arcade

Teeworlds

Teeworlds is a fast-paced 2D multiplayer shooter where you control a "Tee" — a ball-shaped character with eyes and feet — across side-scrolling platform maps, fragging up to 15 other players with an arsenal borrowed straight from the arena shooter playbook. You spawn with a hammer and a pistol. Scattered across the map are a shotgun, grenade launcher, laser rifle, and the occasional ninja sword power-up that lets you slash through everything in your path. Health and shield pickups keep you alive. The grappling hook keeps you moving — swing from ceilings, slingshot across gaps, or hook an enemy player and drag them into your hammer range. The movement is where Teeworlds clicks. Double jumps, wall slides, and the grappling hook combine into a physics system that's deceptively deep. New players can jump in and have fun immediately, but high-level play looks like a completely different game — players whipping across maps at absurd speed, threading grenades through gaps mid-swing, hooking opponents out of the air. Easy to learn, genuinely hard to master.

Multiplayer · Shooter · 2D

Lay Low

Lay Low is a classic 4v4 arena shooter. Fight for weapons and control of the match. Compete in classic "red vs blue" team deathmatch.

FPS · First-Person · Shooter

California Games II

Originally launched in 1990 on the boundary-pushing 16-bit computers and consoles of the day, this bodacious sequel to the immensely popular California Games sees you competing in five awesome events: hang-gliding, jet-skiing, snowboarding, body-boarding and skateboarding!

Sports · Sailing · Pixel Graphics