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Wavedash @ CEO Wrapup

We’re back from a weekend playtesting at CEO, the annual fighting game championship held in Orlando, Florida. Huge thanks to all of the players, competitors and commentators who helped test the game!  

Because we’re still a few months away from revealing gameplay, we asked the playtesters to stay mum on the details. But we did gather exit surveys from all 68 of those who played -- here’s a small peek at the results!

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We’re Back and Headed to CEO, EVO, & Super Smash Con!

Hey everyone, we’re going to be amping up the blog posts in the next few weeks as we’ve got some major travel plans coming up. We’re going to be at CEO, EVO, & Super Smash Con this summer with some major updates. Tune in to all of these events to get the full picture. If you’re attending any of the events, just find a Wavedash staff member in a Wavedash hoodie and we may be able to get you in on an exclusive playtest!

We’re really excited to see what you guys think of our current development. We hope you’ll have as much fun playing the game as the dashers in the office have. The person to beat at CEO this weekend is still our Game Designer, Adam “Strong Bad” Oliver. However, our new Associate Community Manager, Will “Reno” Hsiao isn’t far behind. We look forward to seeing you!

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Developer Vlog #16: Mailbag Questions & Answers

Thanks to everyone who have asked us questions over the past few months. We hope this gives you a better insight into our game design ethos. Please feel free to leave a comment here, on Twitter, Facebook, or Youtube if you’re curious about anything we haven’t covered. Your feedback is incredibly appreciated and welcomed!

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Developer Vlog #13: Character Personality

How do games like Overwatch merge a character’s look, personality and playstyle all together? Jason goes into how the Wavedash team is adopting this design philosophy when carefully crafting the starting characters of our game.

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Developer Vlog #11: Wavedash @ TwitchCon

Jason and Matt hit up Twitchcon 2016 to hang out with streamers, players, and developers. Wavedash is a part of the Twitch ecosystem and that includes players who might not attend tournaments, such as variety streamers, speedrunners, and those who primarily watch game play.

We did some private demos with everyone to gather community feedback as we remain community focused as we want to make a game for everybody. We’re getting really excited and we hope you are too!

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